Blender Git Commit Log
Git Commits -> Revision b713668
Revision b713668 by Clément Foucault (master) July 31, 2017, 13:18 (GMT) |
Eevee: SSR: Change clamp to a real clamp and add Max Roughness. Clamp will now works as in Cycles. Max roughness limit ssr to a certain roughness level: for noise / performance tweaking. |
Commit Details:
Full Hash: b71366801e45dafd7fb8c658edeaf88dfb4cb84e
Parent Commit: 1be1600
Lines Changed: +65, -36
8 Modified Paths:
/release/scripts/startup/bl_ui/properties_render.py (+1, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+8, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+34, -24) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+5, -5) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+13, -4) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+8, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+34, -24) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+5, -5) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+13, -4) (Diff)