Blender Git Commit Log
Git Commits -> Revision b947b7a
Revision b947b7a by Benoit Bolsee (temp-xinput-tablet) January 10, 2016, 23:05 (GMT) |
Commit Details:
Full Hash: b947b7a35a05bab37f031c1f97ebc7cbe0751e9a
Parent Commit: 80f6cdf
Lines Changed: +285, -23181
40 Deleted Paths:
/doc/python_api/examples/bge.texture.2.py (+0, -154)
/intern/decklink/CMakeLists.txt (+0, -61)
/intern/decklink/DeckLinkAPI.cpp (+0, -56)
/intern/decklink/DeckLinkAPI.h (+0, -53)
/intern/decklink/linux/DeckLinkAPI.h (+0, -767)
/intern/decklink/linux/DeckLinkAPIConfiguration.h (+0, -192)
/intern/decklink/linux/DeckLinkAPIConfiguration_v10_2.h (+0, -60)
/intern/decklink/linux/DeckLinkAPIDeckControl.h (+0, -215)
/intern/decklink/linux/DeckLinkAPIDiscovery.h (+0, -71)
/intern/decklink/linux/DeckLinkAPIDispatch.cpp (+0, -148)
/intern/decklink/linux/DeckLinkAPIDispatch_v7_6.cpp (+0, -109)
/intern/decklink/linux/DeckLinkAPIDispatch_v8_0.cpp (+0, -133)
/intern/decklink/linux/DeckLinkAPIModes.h (+0, -191)
/intern/decklink/linux/DeckLinkAPITypes.h (+0, -110)
/intern/decklink/linux/DeckLinkAPIVersion.h (+0, -37)
/intern/decklink/linux/DeckLinkAPI_v10_2.h (+0, -55)
/intern/decklink/linux/DeckLinkAPI_v7_1.h (+0, -198)
/intern/decklink/linux/DeckLinkAPI_v7_3.h (+0, -173)
/intern/decklink/linux/DeckLinkAPI_v7_6.h (+0, -404)
/intern/decklink/linux/DeckLinkAPI_v7_9.h (+0, -88)
/intern/decklink/linux/DeckLinkAPI_v8_0.h (+0, -63)
/intern/decklink/linux/DeckLinkAPI_v8_1.h (+0, -111)
/intern/decklink/linux/DeckLinkAPI_v9_2.h (+0, -81)
/intern/decklink/linux/DeckLinkAPI_v9_9.h (+0, -98)
/intern/decklink/linux/LinuxCOM.h (+0, -100)
/intern/decklink/win/DeckLinkAPI_h.h (+0, -13323)
/intern/decklink/win/DeckLinkAPI_i.c (+0, -343)
/intern/gpudirect/CMakeLists.txt (+0, -41)
/intern/gpudirect/dvpapi.cpp (+0, -147)
/intern/gpudirect/dvpapi.h (+0, -670)
/source/gameengine/Rasterizer/RAS_IOffScreen.h (+0, -84)
/source/gameengine/Rasterizer/RAS_ISync.h (+0, -48)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp (+0, -375)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h (+0, -59)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp (+0, -88)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h (+0, -44)
/source/gameengine/VideoTexture/DeckLink.cpp (+0, -875)
/source/gameengine/VideoTexture/DeckLink.h (+0, -86)
/source/gameengine/VideoTexture/VideoDeckLink.cpp (+0, -1250)
/source/gameengine/VideoTexture/VideoDeckLink.h (+0, -256)
/intern/decklink/CMakeLists.txt (+0, -61)
/intern/decklink/DeckLinkAPI.cpp (+0, -56)
/intern/decklink/DeckLinkAPI.h (+0, -53)
/intern/decklink/linux/DeckLinkAPI.h (+0, -767)
/intern/decklink/linux/DeckLinkAPIConfiguration.h (+0, -192)
/intern/decklink/linux/DeckLinkAPIConfiguration_v10_2.h (+0, -60)
/intern/decklink/linux/DeckLinkAPIDeckControl.h (+0, -215)
/intern/decklink/linux/DeckLinkAPIDiscovery.h (+0, -71)
/intern/decklink/linux/DeckLinkAPIDispatch.cpp (+0, -148)
/intern/decklink/linux/DeckLinkAPIDispatch_v7_6.cpp (+0, -109)
/intern/decklink/linux/DeckLinkAPIDispatch_v8_0.cpp (+0, -133)
/intern/decklink/linux/DeckLinkAPIModes.h (+0, -191)
/intern/decklink/linux/DeckLinkAPITypes.h (+0, -110)
/intern/decklink/linux/DeckLinkAPIVersion.h (+0, -37)
/intern/decklink/linux/DeckLinkAPI_v10_2.h (+0, -55)
/intern/decklink/linux/DeckLinkAPI_v7_1.h (+0, -198)
/intern/decklink/linux/DeckLinkAPI_v7_3.h (+0, -173)
/intern/decklink/linux/DeckLinkAPI_v7_6.h (+0, -404)
/intern/decklink/linux/DeckLinkAPI_v7_9.h (+0, -88)
/intern/decklink/linux/DeckLinkAPI_v8_0.h (+0, -63)
/intern/decklink/linux/DeckLinkAPI_v8_1.h (+0, -111)
/intern/decklink/linux/DeckLinkAPI_v9_2.h (+0, -81)
/intern/decklink/linux/DeckLinkAPI_v9_9.h (+0, -98)
/intern/decklink/linux/LinuxCOM.h (+0, -100)
/intern/decklink/win/DeckLinkAPI_h.h (+0, -13323)
/intern/decklink/win/DeckLinkAPI_i.c (+0, -343)
/intern/gpudirect/CMakeLists.txt (+0, -41)
/intern/gpudirect/dvpapi.cpp (+0, -147)
/intern/gpudirect/dvpapi.h (+0, -670)
/source/gameengine/Rasterizer/RAS_IOffScreen.h (+0, -84)
/source/gameengine/Rasterizer/RAS_ISync.h (+0, -48)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp (+0, -375)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h (+0, -59)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp (+0, -88)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h (+0, -44)
/source/gameengine/VideoTexture/DeckLink.cpp (+0, -875)
/source/gameengine/VideoTexture/DeckLink.h (+0, -86)
/source/gameengine/VideoTexture/VideoDeckLink.cpp (+0, -1250)
/source/gameengine/VideoTexture/VideoDeckLink.h (+0, -256)
65 Modified Paths:
/build_files/cmake/macros.cmake (+1, -8) (Diff)
/CMakeLists.txt (+2, -16) (Diff)
/doc/python_api/rst/bge.logic.rst (+0, -21) (Diff)
/doc/python_api/rst/bge.render.rst (+0, -52) (Diff)
/doc/python_api/rst/bge.texture.rst (+20, -346) (Diff)
/doc/python_api/rst/bge_types/bge.types.BL_Shader.rst (+0, -10) (Diff)
/intern/atomic/atomic_ops.h (+10, -12) (Diff)
/intern/CMakeLists.txt (+0, -6) (Diff)
/intern/ghost/CMakeLists.txt (+0, -4) (Diff)
/intern/ghost/GHOST_ISystem.h (+3, -2) (Diff)
/intern/ghost/GHOST_Types.h (+1, -2) (Diff)
/intern/ghost/intern/GHOST_ContextGLX.cpp (+15, -18) (Diff)
/intern/ghost/intern/GHOST_ContextGLX.h (+0, -3) (Diff)
/intern/ghost/intern/GHOST_ContextWGL.cpp (+15, -55) (Diff)
/intern/ghost/intern/GHOST_ContextWGL.h (+0, -4) (Diff)
/intern/ghost/intern/GHOST_System.cpp (+3, -5) (Diff)
/intern/ghost/intern/GHOST_System.h (+3, -3) (Diff)
/intern/ghost/intern/GHOST_SystemWin32.cpp (+1, -6) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+0, -1) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.cpp (+13, -38) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.h (+0, -3) (Diff)
/intern/ghost/intern/GHOST_WindowX11.cpp (+36, -114) (Diff)
/intern/ghost/intern/GHOST_WindowX11.h (+0, -3) (Diff)
/intern/moto/include/MT_Matrix4x4.h (+0, -10) (Diff)
/source/blender/gpu/GPU_texture.h (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+0, -5) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+0, -5) (Diff)
/source/blender/python/generic/bgl.c (+0, -28) (Diff)
/source/blenderplayer/CMakeLists.txt (+0, -8) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+0, -1) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+2, -10) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.h (+3, -3) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp (+2, -9) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+57, -99) (Diff)
/source/gameengine/Ketsji/BL_Shader.h (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+7, -25) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+4, -17) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+2, -178) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+0, -7) (Diff)
/source/gameengine/Rasterizer/CMakeLists.txt (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+1, -15) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt (+0, -4) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+1, -37) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+2, -4) (Diff)
/source/gameengine/VideoTexture/blendVideoTex.cpp (+0, -15) (Diff)
/source/gameengine/VideoTexture/CMakeLists.txt (+0, -13) (Diff)
/source/gameengine/VideoTexture/Common.h (+1, -2) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+0, -15) (Diff)
/source/gameengine/VideoTexture/Exception.h (+2, -16) (Diff)
/source/gameengine/VideoTexture/FilterBase.h (+0, -7) (Diff)
/source/gameengine/VideoTexture/FilterSource.h (+0, -23) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+8, -102) (Diff)
/source/gameengine/VideoTexture/ImageBase.h (+1, -9) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+33, -181) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+5, -22) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+17, -85) (Diff)
/source/gameengine/VideoTexture/ImageViewport.h (+2, -9) (Diff)
/source/gameengine/VideoTexture/Texture.cpp (+3, -2) (Diff)
/source/gameengine/VideoTexture/VideoBase.cpp (+1, -52) (Diff)
/source/gameengine/VideoTexture/VideoBase.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+2, -2) (Diff)
/CMakeLists.txt (+2, -16) (Diff)
/doc/python_api/rst/bge.logic.rst (+0, -21) (Diff)
/doc/python_api/rst/bge.render.rst (+0, -52) (Diff)
/doc/python_api/rst/bge.texture.rst (+20, -346) (Diff)
/doc/python_api/rst/bge_types/bge.types.BL_Shader.rst (+0, -10) (Diff)
/intern/atomic/atomic_ops.h (+10, -12) (Diff)
/intern/CMakeLists.txt (+0, -6) (Diff)
/intern/ghost/CMakeLists.txt (+0, -4) (Diff)
/intern/ghost/GHOST_ISystem.h (+3, -2) (Diff)
/intern/ghost/GHOST_Types.h (+1, -2) (Diff)
/intern/ghost/intern/GHOST_ContextGLX.cpp (+15, -18) (Diff)
/intern/ghost/intern/GHOST_ContextGLX.h (+0, -3) (Diff)
/intern/ghost/intern/GHOST_ContextWGL.cpp (+15, -55) (Diff)
/intern/ghost/intern/GHOST_ContextWGL.h (+0, -4) (Diff)
/intern/ghost/intern/GHOST_System.cpp (+3, -5) (Diff)
/intern/ghost/intern/GHOST_System.h (+3, -3) (Diff)
/intern/ghost/intern/GHOST_SystemWin32.cpp (+1, -6) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+0, -1) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.cpp (+13, -38) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.h (+0, -3) (Diff)
/intern/ghost/intern/GHOST_WindowX11.cpp (+36, -114) (Diff)
/intern/ghost/intern/GHOST_WindowX11.h (+0, -3) (Diff)
/intern/moto/include/MT_Matrix4x4.h (+0, -10) (Diff)
/source/blender/gpu/GPU_texture.h (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+0, -5) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+0, -5) (Diff)
/source/blender/python/generic/bgl.c (+0, -28) (Diff)
/source/blenderplayer/CMakeLists.txt (+0, -8) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+0, -1) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+2, -10) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.h (+3, -3) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp (+2, -9) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+57, -99) (Diff)
/source/gameengine/Ketsji/BL_Shader.h (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+7, -25) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+4, -17) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+2, -178) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+0, -7) (Diff)
/source/gameengine/Rasterizer/CMakeLists.txt (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+1, -15) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt (+0, -4) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+1, -37) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+2, -4) (Diff)
/source/gameengine/VideoTexture/blendVideoTex.cpp (+0, -15) (Diff)
/source/gameengine/VideoTexture/CMakeLists.txt (+0, -13) (Diff)
/source/gameengine/VideoTexture/Common.h (+1, -2) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+0, -15) (Diff)
/source/gameengine/VideoTexture/Exception.h (+2, -16) (Diff)
/source/gameengine/VideoTexture/FilterBase.h (+0, -7) (Diff)
/source/gameengine/VideoTexture/FilterSource.h (+0, -23) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+8, -102) (Diff)
/source/gameengine/VideoTexture/ImageBase.h (+1, -9) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+33, -181) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+5, -22) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+17, -85) (Diff)
/source/gameengine/VideoTexture/ImageViewport.h (+2, -9) (Diff)
/source/gameengine/VideoTexture/Texture.cpp (+3, -2) (Diff)
/source/gameengine/VideoTexture/VideoBase.cpp (+1, -52) (Diff)
/source/gameengine/VideoTexture/VideoBase.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+2, -2) (Diff)