Blender Git Commit Log

Git Commits -> Revision ba1f58e

Revision ba1f58e by Brecht Van Lommel (master)
March 26, 2008, 14:58 (GMT)

Fix for bug #8747: normal map tangents didn't work correct with
splitting of non-flat quads.

Commit Details:

Full Hash: ba1f58ea73f40068b47a8a12aa3e1dc728ef59e9
SVN Revision: 14244
Parent Commit: 5fa576a
Lines Changed: +7, -3

1 Modified Path:

/source/blender/render/intern/source/shadeinput.c (+7, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021