Blender Git Commit Log

Git Commits -> Revision ba56321

Revision ba56321 by Benoit Bolsee (master)
April 26, 2009, 12:23 (GMT)
BGE: Fix Orthographic mode and viewport scaling

- the BGE now uses correct glOrtho projection whe camera is in orthographic mode
-

Commit Details:

Full Hash: ba563216e9ec4e7c3e55ca343948d925a2dc1651
SVN Revision: 19929
Parent Commit: fc4ba5e
Lines Changed: +356, -151

14 Modified Paths:

/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj (+2, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+83, -75) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+2, -4) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+48, -34) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -2) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+3, -1) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.cpp (+101, -0) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.h (+22, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+23, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+28, -5) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+12, -3) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+28, -22) (Diff)
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