Blender Git Commit Log

Git Commits -> Revision babb95c

Revision babb95c by Jens Ole Wund(bjornmose) (master)
October 13, 2006, 21:27 (GMT)
softbody update

nicer kinematics in self collision -> blending to complete inelastic impact
now does something close to real physics

first steps towards aerodynamics
anisotropic friction
springs 'see' their movement in media
--> see surrrounding media does not move and/or reacts on wind
(*for now needs to have a pseudo collider araound -> that is: add a cube in the same layer
and make it a deflector *)

Commit Details:

Full Hash: babb95c3e0a5e9c87fa3f402d5b8ce90eb440346
SVN Revision: 8635
Parent Commit: 1c95192
Lines Changed: +66, -16

3 Modified Paths:

/source/blender/blenkernel/intern/softbody.c (+63, -15) (Diff)
/source/blender/makesdna/DNA_object_force.h (+2, -1) (Diff)
/source/blender/src/buttons_object.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021