Blender Git Commit Log
Git Commits -> Revision bc1650a
Revision bc1650a by Joerg Mueller (master) August 4, 2011, 13:47 (GMT) |
3D Audio GSoC: Implementation of Julius O. Smith's resampling algorithm for high quality audio resampling. The filter currently is a sinc filter with a 0.9 cutt-off and windowed by a kaiser window (beta = 10). Also includes minor changes in the linear resampler. |
Commit Details:
Full Hash: bc1650a226a40fbf5295492f1107d6132dc2a060
SVN Revision: 39019
Parent Commit: c284725
Lines Changed: +3798, -7
4 Added Paths:
/intern/audaspace/intern/AUD_JOSResampleFactory.cpp (+44, -0) (View)
/intern/audaspace/intern/AUD_JOSResampleFactory.h (+53, -0) (View)
/intern/audaspace/intern/AUD_JOSResampleReader.cpp (+3596, -0) (View)
/intern/audaspace/intern/AUD_JOSResampleReader.h (+100, -0) (View)
/intern/audaspace/intern/AUD_JOSResampleFactory.h (+53, -0) (View)
/intern/audaspace/intern/AUD_JOSResampleReader.cpp (+3596, -0) (View)
/intern/audaspace/intern/AUD_JOSResampleReader.h (+100, -0) (View)