Blender Git Commit Log
Git Commits -> Revision bc7d331
Revision bc7d331 by Alexander Gavrilov (master) August 7, 2016, 13:45 (GMT) |
Don't hide on/off buttons of the Softbody modifier when there's Collision. From source code history, it seems this behavior is a relic of a very old limitation when the same object couldn't be both a Softbody and a Collision object. In those times if somehow both modifiers were added to an object, Softbody auto-disabled itself and buttons were hidden. Now however there is no problem having both modifiers on an object, so there is no point hiding the buttons. The same exact buttons are available on the physics tab in any case. |
Commit Details:
Full Hash: bc7d33176765c437031fae46330fde8b063e2665
Parent Commit: e1cdde5
Lines Changed: +2, -2
1 Modified Path:
/source/blender/editors/interface/interface_templates.c (+2, -2) (Diff)