Blender Git Commit Log

Git Commits -> Revision bcacaa3

Revision bcacaa3 by Ton Roosendaal (master)
January 29, 2011, 16:13 (GMT)
Fixes for GLSL bump code; it was using calls not supported for
older GLSL versions (< 1.3)

Thanks Matthew M:
- adding mat3 from ma4 function
- removal of transpose()

And I've hacked in myself a textureSize() replacement, the image
size gets passed on to function now.

Commit Details:

Full Hash: bcacaa3901386fdb32b6b495dd84faf0217ea637
SVN Revision: 34551
Parent Commit: 28e91fc
Lines Changed: +846, -821

3 Modified Paths:

/source/blender/gpu/intern/gpu_material.c (+13, -2) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl (+20, -11) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl.c (+813, -808) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021