Blender Git Commit Log
Git Commits -> Revision bd023c4
Revision bd023c4 by Campbell Barton (master) February 7, 2011, 13:02 (GMT) |
remove mat_nr from MVert struct, saves 4 bytes per vertex. used to be used for halo's |
Commit Details:
Full Hash: bd023c443b9619ddfa467da79755204885b61a89
SVN Revision: 34693
Parent Commit: 3fab280
Lines Changed: +3, -24
5 Modified Paths:
/source/blender/blenkernel/intern/cdderivedmesh.c (+0, -1) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+2, -4) (Diff)
/source/blender/editors/armature/editarmature.c (+0, -1) (Diff)
/source/blender/editors/mesh/editmesh.c (+0, -16) (Diff)
/source/blender/makesdna/DNA_meshdata_types.h (+1, -2) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+2, -4) (Diff)
/source/blender/editors/armature/editarmature.c (+0, -1) (Diff)
/source/blender/editors/mesh/editmesh.c (+0, -16) (Diff)
/source/blender/makesdna/DNA_meshdata_types.h (+1, -2) (Diff)