Blender Git Commit Log

Git Commits -> Revision bd03e4c

Revision bd03e4c by Brecht Van Lommel (master)
April 3, 2014, 20:13 (GMT)
Cycles volume: detect homogeneous volume automatically in common cases.

In practice this means that if you don't connect a texture to your volume nodes
it will figure that out and render the node faster, rather than you having to
specify it manually.

Main weakness is custom OSL nodes where we have to assume it is heterogeneous
because we don't know what kind of data the node accesses.

Commit Details:

Full Hash: bd03e4cfe8f1d8e4d706e126f59e6b8ddf3688c5
Parent Commit: ab32a18
Lines Changed: +44, -10

6 Modified Paths:

/intern/cycles/render/graph.h (+1, -0) (Diff)
/intern/cycles/render/nodes.h (+23, -0) (Diff)
/intern/cycles/render/shader.cpp (+2, -1) (Diff)
/intern/cycles/render/shader.h (+1, -0) (Diff)
/intern/cycles/render/svm.cpp (+16, -9) (Diff)
/intern/cycles/render/svm.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021