Blender Git Commit Log

Git Commits -> Revision bd39a84

Revision bd39a84 by Maarten Gribnau (master)
November 4, 2002, 21:50 (GMT)
Added fmod sound for OSX and fixed some endian problems in
gameengine/SoundSystem to get it to work.
Maarten ([email protected])

Commit Details:

Full Hash: bd39a84c8b22c69017cfd05bf7c0d063b8a62ff1
SVN Revision: 58
Parent Commit: c458cc7
Lines Changed: +145, -38

7 Modified Paths:

/intern/SoundSystem/fmod/SND_FmodDevice.cpp (+40, -4) (Diff)
/intern/SoundSystem/intern/SND_Scene.cpp (+1, -1) (Diff)
/intern/SoundSystem/intern/SND_Utils.cpp (+57, -1) (Diff)
/intern/SoundSystem/Makefile (+3, -0) (Diff)
/intern/SoundSystem/SND_DependKludge.h (+13, -14) (Diff)
/readme.txt (+7, -2) (Diff)
/source/Makefile (+24, -16) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021