Blender Git Commit Log

Git Commits -> Revision bd4bea3

Revision bd4bea3 by Brecht Van Lommel (master)
November 9, 2017, 19:28 (GMT)
Cycles: avoid reallocating tile denoising memory many times during render.

Commit Details:

Full Hash: bd4bea3e98a436521f9a7effcfed19cdf46eadfb
Parent Commit: df886b1
Lines Changed: +75, -51

9 Modified Paths:

/intern/cycles/device/device_cpu.cpp (+4, -4) (Diff)
/intern/cycles/device/device_cuda.cpp (+5, -6) (Diff)
/intern/cycles/device/device_denoising.cpp (+33, -25) (Diff)
/intern/cycles/device/device_denoising.h (+9, -7) (Diff)
/intern/cycles/device/device_memory.h (+17, -3) (Diff)
/intern/cycles/device/opencl/opencl.h (+1, -1) (Diff)
/intern/cycles/device/opencl/opencl_base.cpp (+1, -3) (Diff)
/intern/cycles/device/opencl/opencl_mega.cpp (+3, -1) (Diff)
/intern/cycles/device/opencl/opencl_split.cpp (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021