Blender Git Commit Log
Git Commits -> Revision bd7d269
Revision bd7d269 by Joshua Leung (master) September 2, 2009, 00:42 (GMT) |
2.5 - Rotation Order Tweaks for Armature Bones * All tools where rotation order matters for armature bones have now been adjusted to use the new code * Transform now uses the new code for bones too. However, there are some jumping issues here that I'm not too sure how to solve yet. Help fixing this is welcome. |
Commit Details:
Full Hash: bd7d26993f32bda6f0c0ca81e1455fb9f55418e3
SVN Revision: 22943
Parent Commit: f77fc5c
Lines Changed: +113, -38
8 Modified Paths:
/source/blender/blenlib/BLI_arithb.h (+2, -1) (Diff)
/source/blender/blenlib/intern/arithb.c (+67, -7) (Diff)
/source/blender/editors/animation/keyframing.c (+1, -1) (Diff)
/source/blender/editors/armature/poseobject.c (+12, -8) (Diff)
/source/blender/editors/space_view3d/view3d_buttons.c (+2, -2) (Diff)
/source/blender/editors/transform/transform.c (+8, -8) (Diff)
/source/blender/editors/transform/transform.h (+1, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+20, -11) (Diff)
/source/blender/blenlib/intern/arithb.c (+67, -7) (Diff)
/source/blender/editors/animation/keyframing.c (+1, -1) (Diff)
/source/blender/editors/armature/poseobject.c (+12, -8) (Diff)
/source/blender/editors/space_view3d/view3d_buttons.c (+2, -2) (Diff)
/source/blender/editors/transform/transform.c (+8, -8) (Diff)
/source/blender/editors/transform/transform.h (+1, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+20, -11) (Diff)