Blender Git Commit Log
Git Commits -> Revision be8bda5
Revision be8bda5 by Sergej Reich (master) February 25, 2013, 15:51 (GMT) |
rigidbody: Don't embed collision margin if object has no volume While it's not a good idea to create convex hull shapes from objects with no volume, this makes them behave a little nicer. Fixes [#34410] Planes with Rigid Body always keep distance to colliding objects |
Commit Details:
Full Hash: be8bda5abc59324e8e4c15edbbf3c4f72926dfbd
SVN Revision: 54855
Parent Commit: 06264b6
Lines Changed: +5, -2
1 Modified Path:
/source/blender/blenkernel/intern/rigidbody.c (+5, -2) (Diff)