Blender Git Commit Log

Git Commits -> Revision be8bda5

Revision be8bda5 by Sergej Reich (master)
February 25, 2013, 15:51 (GMT)
rigidbody: Don't embed collision margin if object has no volume

While it's not a good idea to create convex hull shapes from objects
with no volume, this makes them behave a little nicer.

Fixes [#34410] Planes with Rigid Body always keep distance to colliding objects

Commit Details:

Full Hash: be8bda5abc59324e8e4c15edbbf3c4f72926dfbd
SVN Revision: 54855
Parent Commit: 06264b6
Lines Changed: +5, -2

1 Modified Path:

/source/blender/blenkernel/intern/rigidbody.c (+5, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021