Blender Git Commit Log

Git Commits -> Revision becc4fe

Revision becc4fe by Martin Poirier (master)
July 23, 2007, 01:12 (GMT)
Fix for #6946 Save UV layout broken for large wire sizes

This also helped me pinpoint a couple of off by one errors in the UV rasterizing code. One especially noteworthy was that all UV at 1.0 (on the 0..1 scale) didn't render properly.

Commit Details:

Full Hash: becc4feb5f8d3e30b5af0d6cc400a4c47e4fe163
SVN Revision: 11339
Parent Commit: 3d0feeb
Lines Changed: +30, -24

1 Modified Path:

/release/scripts/uv_export.py (+30, -24) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021