Blender Git Commit Log

Git Commits -> Revision bf49bb3

Revision bf49bb3 by Pablo Dobarro (master)
April 14, 2020, 17:24 (GMT)
Fix T75104: Update Face Sets visibility when entering Sculpt Mode

Geometry that was just added to sculpt mode has the SCULPT_FACE_SET_NONE
assigned, so it was hidden by default. By doing this when entering
sculpt mode a new visible face set is created for it, making it easier
to isolate it again if you want to do further tweaking with the sculpt
tools.

Also, this also fixes the issue that may happen when changing the mesh
visibility in edit mode. Now visibility changes done outside sculpt mode
are stored in the face sets when entering sculpt mode, so mesh
visibility should stay the same.

Reviewed By: jbakker

Maniphest Tasks: T75104

Differential Revision: https://developer.blender.org/D7249

Commit Details:

Full Hash: bf49bb354fca4ad96f8f3e6802ecf733b29ac3e3
Parent Commit: 7fbd9b6
Lines Changed: +22, -0

1 Modified Path:

/source/blender/editors/sculpt_paint/sculpt.c (+22, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021