Blender Git Commit Log

Git Commits -> Revision c107af3

Revision c107af3 by Brecht Van Lommel (cycles-x)
March 30, 2021, 12:02 (GMT)
Cycles: restore writing of light render passes

* Write directly into render buffers instead of PathRadiance
* Indirect and shadow paths are now marked as needing to be written to either
reflection, transmission or volume scatter passes with a flag
* For diffuse/glossy distinction in reflection, we store the ratio of diffuse
and glossy so we can reconstruct the diffuse and glossy throughput
* Get rid of ShadowLight integrator state store in shadow path throughput and
flag instead

Still missing:
* AO and shadow passes
* Proper handling of ray visibility on lights
* Adaptive sampling passes

Commit Details:

Full Hash: c107af31bf503d676c6cd97ccf08e31eb57b0c39
Parent Commit: 373ed5b
Lines Changed: +300, -553

12 Modified Paths:

/intern/cycles/kernel/closure/bsdf.h (+3, -7) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_shadow.h (+1, -2) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_surface.h (+16, -4) (Diff)
/intern/cycles/kernel/integrator/integrator_state.h (+3, -8) (Diff)
/intern/cycles/kernel/integrator/integrator_subsurface.h (+1, -0) (Diff)
/intern/cycles/kernel/kernel_accumulate.h (+213, -500) (Diff)
/intern/cycles/kernel/kernel_emission.h (+4, -1) (Diff)
/intern/cycles/kernel/kernel_passes.h (+0, -7) (Diff)
/intern/cycles/kernel/kernel_path_state.h (+8, -0) (Diff)
/intern/cycles/kernel/kernel_shader.h (+29, -12) (Diff)
/intern/cycles/kernel/kernel_types.h (+8, -12) (Diff)
/intern/cycles/render/film.cpp (+14, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021