Blender Git Commit Log
Git Commits -> Revision c376878
Revision c376878 by Alexander Gavrilov (master) August 30, 2016, 09:48 (GMT) |
Fix T49187: inconsistent Normal Map node output for backfacing polygons. There basically are two issues here: in smooth mode (and all non-tangent normal map types) it doesn't invert the normal for backfacing polys; on the other hand for flat shaded tangent type it is inverted too soon. This fix does a brute force correction by checking the backfacing flag. Reviewers: #cycles, brecht Reviewed By: #cycles, brecht Differential Revision: https://developer.blender.org/D2181 |
Commit Details:
Full Hash: c376878e5421f4b53ef812f77ab9127effea4505
Parent Commit: 3a0c0c1
Lines Changed: +26, -2