Blender Git Commit Log

Git Commits -> Revision c3d7454

Revision c3d7454 by Nathan Letwory (master)
February 15, 2009, 23:26 (GMT)
SCons:
* giving compileflags, cc_compileflags and cxx_compileflags to BlenderLib() now actually overrides any other setting (so there's no unclarity when ie. conflicting options are being specified in REL_CFLAGS et al). These are set after either release or debug flags, but before any *_WARN flags (so those stay maintained).
* add cxx_compileflags for GE parts on win32-vc to have better performance.
* NOTE: if platform maintainers (OSX and Linux) could check and do the same for their systems. Not vital, but probably very, very much welcomed by GE users.

Commit Details:

Full Hash: c3d74547befb549cb3104d39797519a32afb2f35
SVN Revision: 18986
Parent Commit: 915baae
Lines Changed: +73, -37

15 Modified Paths:

/extern/bullet2/src/SConscript (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/SConscript (+2, -1) (Diff)
/source/gameengine/Expressions/SConscript (+6, -1) (Diff)
/source/gameengine/GameLogic/SConscript (+6, -1) (Diff)
/source/gameengine/GamePlayer/common/SConscript (+4, -3) (Diff)
/source/gameengine/GamePlayer/ghost/SConscript (+5, -3) (Diff)
/source/gameengine/Ketsji/KXNetwork/SConscript (+7, -1) (Diff)
/source/gameengine/Ketsji/SConscript (+6, -6) (Diff)
/source/gameengine/Physics/Bullet/SConscript (+4, -4) (Diff)
/source/gameengine/Physics/common/SConscript (+6, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript (+6, -1) (Diff)
/source/gameengine/Rasterizer/SConscript (+5, -5) (Diff)
/source/gameengine/SceneGraph/SConscript (+6, -1) (Diff)
/source/gameengine/VideoTexture/SConscript (+6, -5) (Diff)
/tools/Blender.py (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021