Blender Git Commit Log
Git Commits -> Revision c431863
Revision c431863 by Mitchell Stokes (master) June 11, 2011, 00:14 (GMT) |
BGE Animations: * Adding BL_Action::Play() and BL_Action::Stop() * Making BL_ActonManger reuse BL_Actions instead of recreating them all the time * Making the Property play type work for the Action actuator. |
Commit Details:
Full Hash: c431863312bd839a4b97d7939434a1f8bc8eb9fc
SVN Revision: 37391
Parent Commit: 9d5f436
Lines Changed: +88, -54
6 Modified Paths:
/source/gameengine/Converter/BL_ActionActuator.cpp (+14, -3) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+56, -28) (Diff)
/source/gameengine/Ketsji/BL_Action.h (+5, -4) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.cpp (+8, -13) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.h (+2, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+56, -28) (Diff)
/source/gameengine/Ketsji/BL_Action.h (+5, -4) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.cpp (+8, -13) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.h (+2, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+3, -3) (Diff)