Blender Git Commit Log
Git Commits -> Revision c478962
Revision c478962 by Ton Roosendaal (master) October 14, 2004, 09:40 (GMT) |
Fix for #1617 Volumetric spothalo shadow clipped at z=0.0 instead of correct z= -1.0. Just forgot that zbuffer for spot shadow uses entire signed integer range. |
Commit Details:
Full Hash: c47896280ad4d9fca8d8b358408cb704d052dcfc
SVN Revision: 3249
Parent Commit: 6cc5606
Lines Changed: +1, -1
1 Modified Path:
/source/blender/render/intern/source/shadbuf.c (+1, -1) (Diff)