Blender Git Commit Log

Git Commits -> Revision c478962

Revision c478962 by Ton Roosendaal (master)
October 14, 2004, 09:40 (GMT)
Fix for #1617

Volumetric spothalo shadow clipped at z=0.0 instead of correct z= -1.0.
Just forgot that zbuffer for spot shadow uses entire signed integer range.

Commit Details:

Full Hash: c47896280ad4d9fca8d8b358408cb704d052dcfc
SVN Revision: 3249
Parent Commit: 6cc5606
Lines Changed: +1, -1

1 Modified Path:

/source/blender/render/intern/source/shadbuf.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021