Blender Git Commit Log
Git Commits -> Revision c646a80
Revision c646a80 by Brecht Van Lommel (master) October 11, 2008, 22:16 (GMT) |
Actual fix for bug #17819, that doesn't disable the functionality, crash with tiled image textures in the game engine. |
Commit Details:
Full Hash: c646a80b53a75ba044d74f22d391791190660560
SVN Revision: 17030
Parent Commit: ffa6742
Lines Changed: +2, -3
1 Modified Path:
/source/blender/gpu/intern/gpu_draw.c (+2, -3) (Diff)