Blender Git Commit Log
Git Commits -> Revision c6f3614
Revision c6f3614 by Sergej Reich (soc-2013-rigid_body_sim) September 6, 2013, 17:59 (GMT) |
rigidbody: Add effector weights for individual rigid bodies There's a need for more fine grained control over how individual rigid bodies are affected by force fields. Having effector weights for both the world and bodies might be too much. If so, we could drop it from the world and copy the world settings to the body setting for old files. |
Commit Details:
Full Hash: c6f361432987804837028ede2118d83ca6a69fdb
SVN Revision: 59901
Parent Commit: bf2d4f5
Lines Changed: +58, -8
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_physics_rigidbody.py (+19, -0) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+25, -8) (Diff)
/source/blender/blenloader/intern/readfile.c (+6, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_rigidbody_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_rigidbody.c (+6, -0) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+25, -8) (Diff)
/source/blender/blenloader/intern/readfile.c (+6, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_rigidbody_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_rigidbody.c (+6, -0) (Diff)