Blender Git Commit Log

Git Commits -> Revision c6f3614

September 6, 2013, 17:59 (GMT)
rigidbody: Add effector weights for individual rigid bodies

There's a need for more fine grained control over how individual rigid
bodies are affected by force fields.
Having effector weights for both the world and bodies might be too much.
If so, we could drop it from the world and copy the world settings to
the body setting for old files.

Commit Details:

Full Hash: c6f361432987804837028ede2118d83ca6a69fdb
SVN Revision: 59901
Parent Commit: bf2d4f5
Lines Changed: +58, -8

6 Modified Paths:

/release/scripts/startup/bl_ui/properties_physics_rigidbody.py (+19, -0) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+25, -8) (Diff)
/source/blender/blenloader/intern/readfile.c (+6, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_rigidbody_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_rigidbody.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021