Blender Git Commit Log

Git Commits -> Revision c78947d

Revision c78947d by Martin Poirier (master)
March 26, 2007, 15:55 (GMT)
=== Export UV Layout ===

[ #6450 ] Save UV Layout: Overflow Error

This error was caused by excentric UV faces being exported (I'm talking things like 3443870976 as UV coord, in a range of 0..1).

Edges with extreme coordinates are now ignored (for TGA only, they are exported to SVG) and a warning is printed (at most once) to the console.

I chose to still export them to SVG because they don't affect the running time of the script while exporting them to TGA is just insanely long.

Commit Details:

Full Hash: c78947d2d16437ff5430cf115f21a2fceba96e8f
SVN Revision: 10379
Parent Commit: 5c760e4
Lines Changed: +32, -23

1 Modified Path:

/release/scripts/uv_export.py (+32, -23) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021