Blender Git Commit Log
Git Commits -> Revision c78947d
Revision c78947d by Martin Poirier (master) March 26, 2007, 15:55 (GMT) |
=== Export UV Layout === [ #6450 ] Save UV Layout: Overflow Error This error was caused by excentric UV faces being exported (I'm talking things like 3443870976 as UV coord, in a range of 0..1). Edges with extreme coordinates are now ignored (for TGA only, they are exported to SVG) and a warning is printed (at most once) to the console. I chose to still export them to SVG because they don't affect the running time of the script while exporting them to TGA is just insanely long. |
Commit Details:
Full Hash: c78947d2d16437ff5430cf115f21a2fceba96e8f
SVN Revision: 10379
Parent Commit: 5c760e4
Lines Changed: +32, -23
1 Modified Path:
/release/scripts/uv_export.py (+32, -23) (Diff)