Blender Git Commit Log

Git Commits -> Revision c7bd0d1

Revision c7bd0d1 by Ton Roosendaal (master)
July 2, 2009, 11:23 (GMT)
2.5

More toolbar functionality for workflow review.

- Split the region in two parts, bottom has the Tool Properties, the
top part shows 2 panels, one for python defined tools, other for a
"tool shelf" which (later) will get saved in files.
- Added a full context driven framework for this toolbar, showing
the tools depending on 3D window 'mode'. Both python defined tools
as the shelf respect this. So - for example - you will see different
tools in editmode mesh, as in vertex paint mode, etc.
- First template for the python tools will be committed after this commit;
it has placeholder tools to just show/test functioning.

NOTE: if you had saved a layout that shows tools region, open/close it
once to get the new region created for properties.

TODO:

- Moving paint properties to tool settings
- Test a layout with horizontal toolbar (without properties)
- Bring back floating panels, and put tool-properties here. (as option)

Commit Details:

Full Hash: c7bd0d12484d7abf18f74c2ed8405ad6f5888d99
SVN Revision: 21313
Parent Commit: 421f442
Lines Changed: +134, -60

9 Modified Paths:

/source/blender/blenkernel/BKE_screen.h (+4, -1) (Diff)
/source/blender/blenkernel/intern/screen.c (+2, -0) (Diff)
/source/blender/editors/interface/interface_widgets.c (+7, -5) (Diff)
/source/blender/editors/screen/area.c (+1, -0) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+51, -19) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+3, -1) (Diff)
/source/blender/editors/space_view3d/view3d_toolbar.c (+64, -34) (Diff)
/source/blender/makesdna/DNA_screen_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_screen.c (+1, -0) (Diff)
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