Blender Git Commit Log

Git Commits -> Revision c810e41

Revision c810e41 by Brecht Van Lommel (master)
September 9, 2012, 11:04 (GMT)
Fix #32513: incorrect color management in Material draw mode for Cycles.

Commit Details:

Full Hash: c810e417bde1dd81c8218915748b5bc55f926c6e
SVN Revision: 50485
Parent Commit: 521c085
Lines Changed: +14, -9

4 Modified Paths:

/source/blender/gpu/GPU_material.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+6, -9) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+3, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021