Blender Git Commit Log
Git Commits -> Revision c86b5fa
Revision c86b5fa by Brecht Van Lommel (master) July 30, 2018, 16:51 (GMT) |
Viewport: use Filmic without scene exposure/gamma/curves for workbench. This ignores the scene color managment view settings for solid mode and lookdev when not using scene lights and world. The scene settings are intended for tweaking renders and should not affect studio lighting and matcaps. There may be cases where a simple sRGB transform is better than Filmic and we could add configuration for this. Not sure if it really matters and it may be better if we just assume matcaps and studiolights are all created for one view transform. Differential Revision: https://developer.blender.org/D3569 |
Commit Details:
Full Hash: c86b5fa820d181c2beabdf4147ac17cb6ff8149b
Parent Commit: 2e2e7af
Lines Changed: +35, -20
8 Modified Paths:
/release/datafiles/colormanagement/config.ocio (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+13, -10) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+3, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_aa.c (+6, -6) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+3, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+5, -2) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+13, -10) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+3, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_aa.c (+6, -6) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+3, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+5, -2) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -1) (Diff)