Blender Git Commit Log
Git Commits -> Revision c9e98e8
Revision c9e98e8 by Nicholas Bishop (master) June 18, 2012, 20:50 (GMT) |
Fix for subsurf oscillations along creased boundary edges Changed the "exterior edge interior shift" section of subsurf calc to always treat boundary edges the same, regardless of sharpness. We should revisit subsurf creasing to see if more consistent and predictable results are possible, but for now this a non-intrusive way to avoid wavyness along the boundary. Fixes bug [#31864] Artifacts when using Subsurf+Crease on plane http://projects.blender.org/tracker/index.php?func=detail&aid=31864&group_id=9&atid=498 |
Commit Details:
Full Hash: c9e98e848d18959a21596e98e786cb8898fee20c
SVN Revision: 48059
Parent Commit: fd36fb8
Lines Changed: +5, -1
1 Modified Path:
/source/blender/blenkernel/intern/CCGSubSurf.c (+5, -1) (Diff)