Blender Git Commit Log

Git Commits -> Revision c9e98e8

Revision c9e98e8 by Nicholas Bishop (master)
June 18, 2012, 20:50 (GMT)
Fix for subsurf oscillations along creased boundary edges

Changed the "exterior edge interior shift" section of subsurf calc to
always treat boundary edges the same, regardless of sharpness. We
should revisit subsurf creasing to see if more consistent and
predictable results are possible, but for now this a non-intrusive way
to avoid wavyness along the boundary.

Fixes bug [#31864] Artifacts when using Subsurf+Crease on plane
http://projects.blender.org/tracker/index.php?func=detail&aid=31864&group_id=9&atid=498

Commit Details:

Full Hash: c9e98e848d18959a21596e98e786cb8898fee20c
SVN Revision: 48059
Parent Commit: fd36fb8
Lines Changed: +5, -1

1 Modified Path:

/source/blender/blenkernel/intern/CCGSubSurf.c (+5, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021