Blender Git Commit Log
Git Commits -> Revision c9fdec1
Revision c9fdec1 by Lukas Toenne (master) October 31, 2013, 17:20 (GMT) |
Fix #37261 Rendering a Render Layer from another scene doesn't update. The scene pointer used for looking up the appropriate source of render result images in the image editor was always taken from context. This means that render results for a different scene would never be displayed in the image editor. To give feedback on running renders, try to get the running render job's scene pointer in the image editor for render result type images. This only happens during rendering, apart from that the regular context scene result is displayed. |
Commit Details:
Full Hash: c9fdec14f5114c2ea34fc8e0c301ba83be0630ac
SVN Revision: 61033
Parent Commit: beae4f4
Lines Changed: +47, -11
5 Modified Paths:
/source/blender/editors/include/ED_render.h (+1, -0) (Diff)
/source/blender/editors/render/render_internal.c (+10, -0) (Diff)
/source/blender/editors/space_image/space_image.c (+11, -1) (Diff)
/source/blender/windowmanager/intern/wm_jobs.c (+24, -10) (Diff)
/source/blender/windowmanager/WM_api.h (+1, -0) (Diff)
/source/blender/editors/render/render_internal.c (+10, -0) (Diff)
/source/blender/editors/space_image/space_image.c (+11, -1) (Diff)
/source/blender/windowmanager/intern/wm_jobs.c (+24, -10) (Diff)
/source/blender/windowmanager/WM_api.h (+1, -0) (Diff)