Blender Git Commit Log

Git Commits -> Revision cb12337

Revision cb12337 by Brecht Van Lommel (master)
May 6, 2011, 20:18 (GMT)
Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.

Commit Details:

Full Hash: cb12337363032e59967b4935e10e8d996f297ca1
SVN Revision: 36523
Parent Commit: 4eb1b52
Lines Changed: +424, -964

3 Added Paths:

/intern/container/CTR_HashedPtr.h (+57, -0) (View)
/source/gameengine/BlenderRoutines/BL_System.cpp (+104, -0) (View)
/source/gameengine/BlenderRoutines/BL_System.h (+72, -0) (View)

11 Deleted Paths:

/source/kernel/CMakeLists.txt (+0, -48)
/source/kernel/gen_messaging/GEN_messaging.h (+0, -63)
/source/kernel/gen_messaging/intern/messaging.c (+0, -46)
/source/kernel/gen_system/GEN_HashedPtr.cpp (+0, -62)
/source/kernel/gen_system/GEN_HashedPtr.h (+0, -51)
/source/kernel/gen_system/GEN_Map.h (+0, -183)
/source/kernel/gen_system/SYS_SingletonSystem.cpp (+0, -101)
/source/kernel/gen_system/SYS_SingletonSystem.h (+0, -66)
/source/kernel/gen_system/SYS_System.cpp (+0, -79)
/source/kernel/gen_system/SYS_System.h (+0, -73)
/source/kernel/SConscript (+0, -10)

104 Modified Paths:

/build_files/scons/config/darwin-config.py (+1, -1) (Diff)
/doc/doxygen/doxygen.source (+0, -12) (Diff)
/intern/container/CMakeLists.txt (+2, -0) (Diff)
/intern/container/CTR_Map.h (+31, -0) (Diff)
/intern/container/SConscript (+1, -1) (Diff)
/SConstruct (+4, -3) (Diff)
/source/blender/editors/space_view3d/CMakeLists.txt (+1, -1) (Diff)
/source/blender/editors/space_view3d/SConscript (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+1, -4) (Diff)
/source/blender/readblenfile/CMakeLists.txt (+0, -1) (Diff)
/source/blender/readblenfile/SConscript (+1, -1) (Diff)
/source/blender/readblenfile/stub/BLO_readblenfileSTUB.c (+5, -6) (Diff)
/source/blender/render/CMakeLists.txt (+0, -1) (Diff)
/source/blender/windowmanager/CMakeLists.txt (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+1, -1) (Diff)
/source/blender/windowmanager/SConscript (+2, -1) (Diff)
/source/blenderplayer/CMakeLists.txt (+0, -1) (Diff)
/source/CMakeLists.txt (+0, -1) (Diff)
/source/creator/CMakeLists.txt (+1, -6) (Diff)
/source/creator/creator.c (+1, -3) (Diff)
/source/creator/SConscript (+2, -2) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/CMakeLists.txt (+3, -1) (Diff)
/source/gameengine/BlenderRoutines/SConscript (+2, -2) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureActuator.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureActuator.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureChannel.h (+2, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureConstraint.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureConstraint.h (+3, -3) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+3, -3) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+2, -2) (Diff)
/source/gameengine/Converter/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+3, -3) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+6, -6) (Diff)
/source/gameengine/Converter/KX_SoftBodyDeformer.cpp (+3, -3) (Diff)
/source/gameengine/Converter/KX_SoftBodyDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/SConscript (+1, -1) (Diff)
/source/gameengine/Expressions/CMakeLists.txt (+0, -1) (Diff)
/source/gameengine/Expressions/SConscript (+1, -1) (Diff)
/source/gameengine/GameLogic/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.h (+3, -3) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.h (+9, -9) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SConscript (+1, -1) (Diff)
/source/gameengine/GamePlayer/common/CMakeLists.txt (+2, -2) (Diff)
/source/gameengine/GamePlayer/common/GPC_Engine.cpp (+1, -1) (Diff)
/source/gameengine/GamePlayer/common/SConscript (+2, -2) (Diff)
/source/gameengine/GamePlayer/ghost/CMakeLists.txt (+2, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+2, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp (+1, -4) (Diff)
/source/gameengine/GamePlayer/ghost/SConscript (+2, -2) (Diff)
/source/gameengine/Ketsji/CMakeLists.txt (+2, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/SConscript (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.h (+1, -1) (Diff)
/source/gameengine/Ketsji/SConscript (+1, -1) (Diff)
/source/gameengine/Network/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/Network/LoopBackNetwork/SConscript (+1, -1) (Diff)
/source/gameengine/Network/NG_NetworkScene.h (+4, -4) (Diff)
/source/gameengine/Network/SConscript (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/SConscript (+1, -1) (Diff)
/source/gameengine/Rasterizer/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_Deformer.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt (+2, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript (+3, -3) (Diff)
/source/gameengine/Rasterizer/SConscript (+1, -1) (Diff)
/source/gameengine/VideoTexture/CMakeLists.txt (+1, -1) (Diff)
/source/gameengine/VideoTexture/SConscript (+2, -2) (Diff)
/source/SConscript (+1, -1) (Diff)
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