Blender Git Commit Log

Git Commits -> Revision cb6ab1d

Revision cb6ab1d by Campbell Barton (master)
April 10, 2012, 00:22 (GMT)
uv editor: don't draw active face stipple when the face isn't visible (error from bmesh merge), also replace 'em->bm' with 'bm' var while drawing.

Commit Details:

Full Hash: cb6ab1df5ece0ea044e4c90a8147f93d5a126a17
SVN Revision: 45494
Parent Commit: 95654de
Lines Changed: +89, -86

1 Modified Path:

/source/blender/editors/uvedit/uvedit_draw.c (+89, -86) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021