Blender Git Commit Log
Git Commits -> Revision cb6ab1d
Revision cb6ab1d by Campbell Barton (master) April 10, 2012, 00:22 (GMT) |
uv editor: don't draw active face stipple when the face isn't visible (error from bmesh merge), also replace 'em->bm' with 'bm' var while drawing. |
Commit Details:
Full Hash: cb6ab1df5ece0ea044e4c90a8147f93d5a126a17
SVN Revision: 45494
Parent Commit: 95654de
Lines Changed: +89, -86
1 Modified Path:
/source/blender/editors/uvedit/uvedit_draw.c (+89, -86) (Diff)