Blender Git Commit Log

Git Commits -> Revision cb7ea2c

Revision cb7ea2c by Clément Foucault (master)
August 7, 2020, 23:30 (GMT)
GPUBackend: Add new GPUBackend object to manage GL object allocations

This just set a global object responsible for allocating new objects
in a thread safe way without needing any GPUContext bound to this
thread.

This also introduce the GLContext which will contain all the GL related
functions for the current context.

# Conflicts:
# source/blender/gpu/intern/gpu_context.cc

Commit Details:

Full Hash: cb7ea2ccfbb5d81083313c21d6b85a9c85db67d4
Parent Commit: 1dd7377
Lines Changed: +344, -167

7 Modified Paths:

/source/blender/gpu/intern/gpu_context.cc (+52, -126) (Diff)
/source/blender/gpu/intern/gpu_context_private.h (+23, -26) (Diff)
/source/blender/gpu/intern/gpu_init_exit.c (+0, -2) (Diff)
/source/blender/gpu/opengl/gl_backend.hh (+22, -1) (Diff)
/source/blender/gpu/opengl/gl_context.cc (+188, -3) (Diff)
/source/blender/gpu/opengl/gl_context.hh (+56, -9) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021