Blender Git Commit Log

Git Commits -> Revision cc18834

Revision cc18834 by Antonis Ryakiotakis (master)
May 11, 2015, 12:14 (GMT)
Keep valgrind happy by using tight vec3 packing instead of lax vec4 with
an unused coordinate missing.

Commit Details:

Full Hash: cc1883468d8537067e0ae6af36075d5cc2d00b68
Parent Commit: 5588a51
Lines Changed: +6, -6

2 Modified Paths:

/source/blender/gpu/intern/gpu_compositing.c (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021