Blender Git Commit Log
Git Commits -> Revision cc53c18
Revision cc53c18 by Mike Erwin (master) March 27, 2017, 01:23 (GMT) |
GPU_shader automatically uses new matrix values Whether used from Gawain or from traditional OpenGL draw methods. TODO: make sure we bind matrices only once per shader change. Part of T49450 |
Commit Details:
Full Hash: cc53c180acea384e451af547b1e6aeff3107adde
Parent Commit: a68cc0d
Lines Changed: +2, -0
1 Modified Path:
/source/blender/gpu/intern/gpu_shader.c (+2, -0) (Diff)