Blender Git Commit Log

Git Commits -> Revision cc53c18

Revision cc53c18 by Mike Erwin (master)
March 27, 2017, 01:23 (GMT)
GPU_shader automatically uses new matrix values

Whether used from Gawain or from traditional OpenGL draw methods.

TODO: make sure we bind matrices only once per shader change.

Part of T49450

Commit Details:

Full Hash: cc53c180acea384e451af547b1e6aeff3107adde
Parent Commit: a68cc0d
Lines Changed: +2, -0

1 Modified Path:

/source/blender/gpu/intern/gpu_shader.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021