Blender Git Commit Log

Git Commits -> Revision cced076

Revision cced076 by Antonis Ryakiotakis (master)
April 7, 2014, 22:25 (GMT)
Matcaps.

Instead of setting color every time, just set it on material enable.
Handles all cases of surfaces. Thanks to Campbell for pointing out!

Commit Details:

Full Hash: cced07661a4fcfd156caec81073d97c060677a15
Parent Commit: 1e6d2b1
Lines Changed: +3, -4

2 Modified Paths:

/source/blender/editors/space_view3d/drawobject.c (+0, -4) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021