Blender Git Commit Log
Git Commits -> Revision cd72396
Revision cd72396 by Thomas Dinges (master) January 21, 2015, 19:16 (GMT) |
Cycles: Optimization for black world backgrounds * If a Background node is set to a black color or zero strength, it now gets removed from the shader graph. * In case the graph is empty (no background node), the kernel will skip evaluating it and save some rendertime. This can help quite a bit in scenes, where the majority of the image consists of a black background. Example: http://www.pasteall.org/pic/show.php?id=82650 In this case the render is ~16% faster. Differential Revision: https://developer.blender.org/D972 |
Commit Details:
Full Hash: cd723967970e3330d5461eaf8a062d6321de5d4f
Parent Commit: 7165db5
Lines Changed: +43, -11