Blender Git Commit Log
Git Commits -> Revision cdcdddd
Revision cdcdddd by Mike Erwin (master) October 21, 2016, 20:25 (GMT) |
OpenGL: disable GL_CULL_FACE state only when needed The active camera has a solid "up" triangle instead of the usual outline. We want to see both sides of this triangle. Disable face culling only when drawing the active camera, not for every camera. |
Commit Details:
Full Hash: cdcddddd96441dc26baeddb173b45f862539d141
Parent Commit: 01872d7
Lines Changed: +4, -2
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+4, -2) (Diff)