Blender Git Commit Log

Git Commits -> Revision cdcdddd

Revision cdcdddd by Mike Erwin (master)
October 21, 2016, 20:25 (GMT)
OpenGL: disable GL_CULL_FACE state only when needed

The active camera has a solid "up" triangle instead of the usual outline. We want to see both sides of this triangle. Disable face culling only when drawing the active camera, not for every camera.

Commit Details:

Full Hash: cdcddddd96441dc26baeddb173b45f862539d141
Parent Commit: 01872d7
Lines Changed: +4, -2

1 Modified Path:

/source/blender/editors/space_view3d/drawobject.c (+4, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021