Blender Git Commit Log

Git Commits -> Revision ce52384

Revision ce52384 by Ton Roosendaal (master)
November 28, 2007, 18:43 (GMT)
Small material assigning feature:

in EditButtons, panel "Links and Materials", there's now a browse button
to directly assign a material to selected faces. It does:

- check if material was already in one of the 'slots' of the object
- if so, then use this as index to assign
- if not, then add a new slot, and assign the new index


Commit Details:

Full Hash: ce52384e9f7d5dee531edf50b76a9edbe982863b
SVN Revision: 12708
Parent Commit: d6ce9e4
Lines Changed: +70, -13

4 Modified Paths:

/source/blender/blenkernel/BKE_material.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/material.c (+20, -0) (Diff)
/source/blender/include/butspace.h (+2, -0) (Diff)
/source/blender/src/buttons_editing.c (+45, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021