Blender Git Commit Log

Git Commits -> Revision ceb2430

Revision ceb2430 by Sergej Reich (master)
December 26, 2013, 17:38 (GMT)
Rigidbody: Allow triangle mesh shapes to deform during simulation

Only supported when using the "Deform" mesh source.

Commit Details:

Full Hash: ceb2430dd7b54c31d267eb2be8d412e6d7f1b13a
Parent Commit: c966011
Lines Changed: +47, -1

6 Modified Paths:

/intern/rigidbody/RBI_api.h (+2, -0) (Diff)
/intern/rigidbody/rb_bullet_api.cpp (+23, -0) (Diff)
/release/scripts/startup/bl_ui/properties_physics_rigidbody.py (+3, -0) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+11, -0) (Diff)
/source/blender/makesdna/DNA_rigidbody_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_rigidbody.c (+5, -0) (Diff)
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