Blender Git Commit Log
Git Commits -> Revision cef4d34
Revision cef4d34 by Brecht Van Lommel (master) February 18, 2020, 14:38 (GMT) |
Fix Embree failing on objects with a very high number of motion steps Set the limit to 129 to match Embree. This applies to all devices for consistent render results. Ref T73778 |
Commit Details:
Full Hash: cef4d344f948ce75a7787ad0c3915c87e1716ca1
Parent Commit: 003a97e
Lines Changed: +32, -14
6 Modified Paths:
/intern/cycles/blender/addon/properties.py (+1, -1) (Diff)
/intern/cycles/blender/blender_object.cpp (+1, -1) (Diff)
/intern/cycles/blender/blender_util.h (+5, -3) (Diff)
/intern/cycles/bvh/bvh_embree.cpp (+19, -9) (Diff)
/intern/cycles/render/geometry.h (+3, -0) (Diff)
/intern/cycles/render/object.h (+3, -0) (Diff)
/intern/cycles/blender/blender_object.cpp (+1, -1) (Diff)
/intern/cycles/blender/blender_util.h (+5, -3) (Diff)
/intern/cycles/bvh/bvh_embree.cpp (+19, -9) (Diff)
/intern/cycles/render/geometry.h (+3, -0) (Diff)
/intern/cycles/render/object.h (+3, -0) (Diff)