Blender Git Commit Log

Git Commits -> Revision cf1aa49

Revision cf1aa49 by Ton Roosendaal (master)
November 14, 2005, 18:14 (GMT)
Ztransp render has a built-in maximum for amount of faces it can render
on top of each other. Was 100, which gave noise like this in this image;
http://www.blender.org/bf/hairnew.jpg

Made it 200, which solves it for a million hair polygons;
http://www.blender.org/bf/hairnew1.jpg

Also note that hair renders go much faster and better if you insert a real
solid head in it, that will prevent hairs on the back to be inserted in the
buffers. ANd don't make the head Ztransp!

Commit Details:

Full Hash: cf1aa49211ca55672866130c1624aaa67889b6c1
SVN Revision: 5786
Parent Commit: 0751e7f
Lines Changed: +25, -20

1 Modified Path:

/source/blender/render/intern/source/zbuf.c (+25, -20) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021