Blender Git Commit Log
Git Commits -> Revision cf1aa49
Revision cf1aa49 by Ton Roosendaal (master) November 14, 2005, 18:14 (GMT) |
Ztransp render has a built-in maximum for amount of faces it can render on top of each other. Was 100, which gave noise like this in this image; http://www.blender.org/bf/hairnew.jpg Made it 200, which solves it for a million hair polygons; http://www.blender.org/bf/hairnew1.jpg Also note that hair renders go much faster and better if you insert a real solid head in it, that will prevent hairs on the back to be inserted in the buffers. ANd don't make the head Ztransp! |
Commit Details:
Full Hash: cf1aa49211ca55672866130c1624aaa67889b6c1
SVN Revision: 5786
Parent Commit: 0751e7f
Lines Changed: +25, -20
1 Modified Path:
/source/blender/render/intern/source/zbuf.c (+25, -20) (Diff)