Blender Git Commit Log
Git Commits -> Revision cf2933c
Revision cf2933c by Philipp Oeser (master) March 10, 2021, 16:03 (GMT) |
Add 'foreach_nodeclass' for geometry nodetrees This way we get a choice when we click on node links in the Properties Editor. This also changes some of the more permissive poll functions on some nodes back to being "shading-only" (these were made permissive in rBb78f2675d7e5 for simulation nodes, but have not found their way into geometry nodes yet). ref b279fef85d1a / T86416 / D10671 Maniphest Tasks: T86416 Differential Revision: https://developer.blender.org/D10673 |
Commit Details:
Full Hash: cf2933c38a34b16bf00f7e888374a8f51d10a1ee
Parent Commit: eb20250
Lines Changed: +22, -11
10 Modified Paths:
/source/blender/nodes/geometry/node_geometry_tree.cc (+12, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_brightness.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_gamma.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_invert.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mixRgb.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_value.cc (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_brightness.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_gamma.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_invert.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mixRgb.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_value.cc (+1, -1) (Diff)