Blender Git Commit Log
Git Commits -> Revision cf60939
Revision cf60939 by Joshua Leung (master) May 28, 2018, 18:25 (GMT) |
Ugly Hacky Fix: Clear Loc/Rot/Scale + Autokey now works for bones This is a hacky fix so that animators can use this tool again with autokey enabled (which they do all the time). The issue here is that the tool writes the new (0) values to the original data, but insertkey now reads from evaluated data (so that keying interpolated values works). However, the cleared values do not get re-evaluated or flushed before insertkey gets to it (via auto keying), meaning that the wrong values get keyed. There may be better solutions for this, but for now, this is the simplest fix that I can get working. |
Commit Details:
Full Hash: cf60939a597147eede02a944c9320efcde054801
Parent Commit: 69d3a08
Lines Changed: +6, -0
1 Modified Path:
/source/blender/editors/armature/pose_transform.c (+6, -0) (Diff)