Blender Git Commit Log
Git Commits -> Revision cfa2b4f
Revision cfa2b4f by Campbell Barton (master) May 23, 2009, 03:19 (GMT) |
[#18802] BGE conversion script: more attributes; updated GameTypes.py Patch from Alex Fraser (z0r) - All attributes in the conversion map have been checked against the docs. More ambiguities have been resolved. - Added option to convert all text buffers in Blender. - Updated GameTypes.py: there were inconsistencies. The script works well (causes no errors) with 0_FPS_Template.blend and vehicle_demo.blend from the physics-2.43-physics-testfiles pack. Caveats: - Conversions were checked against other deprecated attributes. I may have missed some cases where a deprecated attribute has the same name as a non-deprecated attribute. I did catch a few though. - As with the last version, the conversion is purely text-based and doesn't compile the code. It's easy to create a script that would break on conversion. Still, it should get you 90% of the way to a converted script. |
Commit Details:
Full Hash: cfa2b4f0a5530e0cdda09d466fff267ad9e7eccc
SVN Revision: 20349
Parent Commit: 8904978
Lines Changed: +242, -96