Blender Git Commit Log
Git Commits -> Revision d05b26c
Revision d05b26c by Mitchell Stokes (master) May 15, 2011, 08:48 (GMT) |
BGE: This fixes frame colors not showing up right when using letterbox in the embedded player. Frames are drawn by clearing the whole canvas and then changing the viewport to be within the frames. The problem is that the embedded player's canvas is setup to be within the frames. This means that the extra that would normally be cleared and filled with the frame color is instead the gray color of Blender's region since nothing is actually drawn there by the BGE. To solve this, I just handle the frames in BL_KetsjiEmbedStart. |
Commit Details:
Full Hash: d05b26c6354a0a77f7f128d0726d85b95f3511ff
SVN Revision: 36698
Parent Commit: 6744123
Lines Changed: +7, -0
1 Modified Path:
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+7, -0) (Diff)