Blender Git Commit Log
Git Commits -> Revision d257586
Revision d257586 by Campbell Barton (master) May 14, 2009, 07:59 (GMT) |
BGE Py API scene.active_camera can now be set so you can more easily set the current camera from python scripts without using an actuator. ConvertPythonToCamera utility function to get a camera from a python string or KX_Camera type. |
Commit Details:
Full Hash: d257586fe6d59f9a7c622b460fbe38a168fb5428
SVN Revision: 20193
Parent Commit: d2cff73
Lines Changed: +121, -104
8 Modified Paths:
/source/gameengine/Ketsji/KX_Camera.cpp (+54, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+17, -4) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+22, -75) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.h (+1, -1) (Diff)
/source/gameengine/PyDoc/GameTypes.py (+21, -20) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+17, -4) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+22, -75) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.h (+1, -1) (Diff)
/source/gameengine/PyDoc/GameTypes.py (+21, -20) (Diff)