Blender Git Commit Log
Git Commits -> Revision d30a023
Revision d30a023 by Campbell Barton (master) November 25, 2016, 03:14 (GMT) |
Fix Torus default UV's offset outside 0-1 bounds When major/minor segments didn't fit evenly into 4, the UV's would move outside the UV bounds. |
Commit Details:
Full Hash: d30a0239a2fb1bf28befc547d9c4986b6be4d662
Parent Commit: 4f4e0ec
Lines Changed: +37, -12
1 Modified Path:
/release/scripts/startup/bl_operators/add_mesh_torus.py (+37, -12) (Diff)