Blender Git Commit Log

Git Commits -> Revision d30a023

Revision d30a023 by Campbell Barton (master)
November 25, 2016, 03:14 (GMT)
Fix Torus default UV's offset outside 0-1 bounds

When major/minor segments didn't fit evenly into 4,
the UV's would move outside the UV bounds.

Commit Details:

Full Hash: d30a0239a2fb1bf28befc547d9c4986b6be4d662
Parent Commit: 4f4e0ec
Lines Changed: +37, -12

1 Modified Path:

/release/scripts/startup/bl_operators/add_mesh_torus.py (+37, -12) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021