Blender Git Commit Log
Git Commits -> Revision d47499f
Revision d47499f by Brecht Van Lommel (master) May 2, 2012, 10:52 (GMT) |
Fix #31199 & #31112: cycles not working well with vertex/weight paint selection mask drawing. Now refactored the code a bit so that in no longer calls textured mesh drawing for the face mask drawing, just handle it as part of regular paint color drawing. Should also make the blender internal behavior more logical where it would start showing textures in solid mode when enabling face masking. |
Commit Details:
Full Hash: d47499f6fcaf140af3d6d38a845a1efa608fb83b
SVN Revision: 46183
Parent Commit: f965858
Lines Changed: +59, -55