Blender Git Commit Log
Git Commits -> Revision d4fe259
Revision d4fe259 by Campbell Barton (master) November 6, 2009, 10:38 (GMT) |
bring back align to view to object - In 2.4x this was numpad *, however that would only align on the Z axis. - New behavior for VIEW3D_OT_viewnumpad, holding Shift with Numpad 1/3/7 sets the left/top/front etc on the normal axis. - Uses active bone, face, edge, vert, curve handel & object (just like the view manipulator with 'Normal' selected). |
Commit Details:
Full Hash: d4fe2595f7c350c90feba61ba8d520850648b06f
SVN Revision: 24374
Parent Commit: cc2476f
Lines Changed: +138, -106
5 Modified Paths:
/source/blender/editors/space_view3d/view3d_edit.c (+52, -21) (Diff)
/source/blender/editors/space_view3d/view3d_ops.c (+33, -0) (Diff)
/source/blender/editors/transform/transform.h (+3, -0) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -43) (Diff)
/source/blender/editors/transform/transform_orientations.c (+49, -42) (Diff)
/source/blender/editors/space_view3d/view3d_ops.c (+33, -0) (Diff)
/source/blender/editors/transform/transform.h (+3, -0) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -43) (Diff)
/source/blender/editors/transform/transform_orientations.c (+49, -42) (Diff)