Blender Git Commit Log

Git Commits -> Revision d5bcec8

Revision d5bcec8 by Campbell Barton (master)
September 7, 2012, 06:46 (GMT)
minor fix for previous commit. ripping a vert-edge connected to a face would always choose the face even if the mouse is closer to the edge, now check both edges and faces when ripping from a non wire vertex

Commit Details:

Full Hash: d5bcec80c821f6e43975b26c403a810e56f4c2b5
SVN Revision: 50466
Parent Commit: cdc9e55
Lines Changed: +19, -18

1 Modified Path:

/source/blender/editors/mesh/editmesh_rip.c (+19, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021