Blender Git Commit Log
Git Commits -> Revision d5bcec8
Revision d5bcec8 by Campbell Barton (master) September 7, 2012, 06:46 (GMT) |
minor fix for previous commit. ripping a vert-edge connected to a face would always choose the face even if the mouse is closer to the edge, now check both edges and faces when ripping from a non wire vertex |
Commit Details:
Full Hash: d5bcec80c821f6e43975b26c403a810e56f4c2b5
SVN Revision: 50466
Parent Commit: cdc9e55
Lines Changed: +19, -18
1 Modified Path:
/source/blender/editors/mesh/editmesh_rip.c (+19, -18) (Diff)